Description
With clear and concise instructions, plenty of examples, and a focus on practical application, this book is the perfect resource for anyone who wants to learn how to light 3D scenes like a pro.
In this book, you will learn:
* The different types of lights in 3DS Max and how to use them effectively
* The basics of lighting theory and how to apply it to your 3D scenes
* How to create realistic lighting effects for a variety of different environments
* How to troubleshoot lighting problems and optimize your lighting workflow
Whether you are creating architectural visualizations, product renders, or animated films, lighting is essential for bringing your scenes to life. This book will give you the skills and knowledge you need to create stunning lighting effects that will make your 3D graphics look their best.
So what are you waiting for? Grab a copy of **3DS Max Graphics Made Easy** today and start learning how to light your 3D scenes like a pro!
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Language : English
Dimensions : 6 x 9 inches
Pages : 161 pages
Pasquale De Marco stands as a prolific author whose literary prowess knows no bounds. With a passion for storytelling that transcends genres, he has made a name for himself as a versatile writer with the extraordinary ability to captivate readers across diverse literary landscapes. His journey as an author is marked by an insatiable curiosity, a love for the written word, and a relentless commitment to sharing knowledge and experiences with the world.
Pasquale De Marco collaborates with a dedicated team of ghostreaders who assist him in evaluating and editing the manuscripts. His collaborators are not only skilled professionals but also avid readers who purchase and read books as a personal hobby. This unique blend of creativity allows Pasquale to push the boundaries of traditional publishing, making literature more accessible and diverse.
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